Play a song as it is synthesised

The same engine as the renderer, only just in time: notes are scheduled into the audio thread a fraction of a second ahead instead of being written to a file first. Press play and it starts — no render to wait for, no WAV — and the effects can be turned while it runs. Everything happens on your own computer.

1 Open a level

2 Pick a song — it gets ready by itself

Engine switches
open a level to begin

3 Play

0:00 / 0:00 idle

Space plays and pauses, click the bar to seek. Every voice comes from the renderer itself, so what you hear is what it would write to a file.

4 The song’s own settings

5 Turn the output stage while it runs

Error